Last updated: June 2, 2026

Build A Ring Farm Mutations

Each crop holds one mutation at a time. Mutations are the main late-game income driver combined with Outer Ring placement.

All multipliers

Mutation Multiplier Source Odds Tier
Wet1.5xRain~8%low
Frozen1.75xBlizzard~4%low
Autumn2xHarvest / Spray~3.5%mid
Void2.25xBlack Hole~3%mid
Radioactive3xNuclear~2%high
Alien3.25xUFO~2.5%high
Farm4xMega Farm~1.5%high
Rainbow5xGalaxy~1%endgame
Honeycomb6.5xBee Swarm~0.5%peak

Gear sprays

Spray Effect Source
Autumn Spray2Gear Shop / Code THANKYOU
Acid Spray0Clears mutation — Code BARF:3
Strong FertilizerGrowth boostGear Shop / Code UPDATE1

Event-only

Rainbow (Galaxy) and Honeycomb (Bee Swarm) are event-driven. Honeycomb at 6.5× beats Rainbow at 5× but is rarer (~0.5% per roll). Outer Ring (19×) + Honeycomb on Ghost Pepper = 123.5× base before saw bonus.

Tier strategy

  • Early: any mutation beats none — even Wet (1.5×) during Rain.
  • Mid: target Void or Radioactive on Legendary+ crops in Middle Ring.
  • Late: Rainbow for achievable end-game; Honeycomb for peak income during Bee Swarm.
  • Always keep Acid Spray to wipe weak procs before re-rolling.